Q: Do the Blue Horrors and Brimstone Horrors count as being two fighters out of action at the beginning of the game, or one?
A: One
Q: Does the Blue Horror/Brimstone Horrors begin the game out of action?
A: Yes
Q: If a Blue Horror would be taken out of action by damage during its Move or Charge action (e.g. because of a lethal hex), what happens?
A: The Blue Horror miniature is replaced with the Brimstone Horrors miniature in the hex in which the Blue Horror would have been taken out of action. Clear all tokens from the fighter. If the fighter has not yet moved a number of hexes equal to their Move characteristic, they can continue that Move action. If the fighter was making a Charge action, they finish resolving that Charge action. In either case, the fighter gains one Move or Charge token as normal
Q: Can the Blue Horror ever be taken out of action? Can a player gain a glory point for taking the Blue Horror out of action? Can objectives connected with taking fighters out of action be scored by taking the Blue Horror out of action?
A: No. When the Blue Horror would be taken out of action, it is replaced by the Brimstone Horrors. It is never taken out of action
Q: Does K’charik become Inspired if he is adjacent to an enemy wizard that casts a spell?
A: Yes
Q: Does K’charik become Inspired if he is adjacent to Turosh, Narvia or a Horror when they make a successful Attack action?
A: No – their Attack actions are not spells
Q: Is the action on Vortemis’ card to summon the Blue Horror a spell?
A: No